tag:blogger.com,1999:blog-8800219078934865763.post5108183028875254643..comments2023-08-11T04:42:41.011-04:00Comments on Whatever this blog is anymore: Bioblogging Part 2: Questions? Answers! Answers? Questions!Yourselfhttp://www.blogger.com/profile/02394331107825059031noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-8800219078934865763.post-67526489423772974302013-02-01T23:40:34.469-05:002013-02-01T23:40:34.469-05:00I dunno, guess I would need an example of a game s...I dunno, guess I would need an example of a game so challenging that you can't learn to play it just by playing it. Seriously, throw me some. You thinking along the lines of like, Dark Souls? That's not really a 'smart' game, that's just difficulty for the sake of fun. <br /><br />Bit.Trip is hard as fuck, but completely functional as a standalone experience. It's equally hard for gamers and non-, and the variant difficulty plays into the games' themes. Notice that Fate, in which Commander Video becomes a corrupt bastard, is the easiest chapter. Wait, this sounds familiar. Did I just post about this?<br /><br />Today and yesterday's bioblog is just the latest iteration of my ongoing contemplative theme about the dichotomy between games for fun and games for experience. I guess it kinda sounds like I'm choosing sides, which actually isn't true. I still love just-for-fun games like Dark Souls. I'm just a lazy writer. Yourselfhttps://www.blogger.com/profile/02394331107825059031noreply@blogger.comtag:blogger.com,1999:blog-8800219078934865763.post-25337909185853810002013-02-01T22:53:43.357-05:002013-02-01T22:53:43.357-05:00Twopartanswer:
1.) I'm not calling people igno...Twopartanswer:<br />1.) I'm not calling people ignorant - my frustration is with myself and my own inability to communicate ideas beyond the gamer clique.<br /><br />2.) Yeah not ALL posts are for everyone. I like to nerd out sometimes too, 's *my* goddamn blog. It's maybe 50/50 or 60/40 or 40/60<br /><br />3.) I don't expect anyone to know all the references I make. Again, not because I think people are ignorant, but because it's presumptuous. I try to explain enough context so you don't have to, but...<br /><br />4.) Yes, the "games as art are for everyone" tack does require a bit of intellectual curiosity on the reader's part. You have to be somewhat willing to look things up and have to want to learn. I try to inspire that drive, but you do have to bring a bit of your own. Otherwise, yeah, don't read. Yourselfhttps://www.blogger.com/profile/02394331107825059031noreply@blogger.comtag:blogger.com,1999:blog-8800219078934865763.post-83010774655843112202013-02-01T18:58:49.372-05:002013-02-01T18:58:49.372-05:00^#realtalk^#realtalkAndrew Mhttps://www.blogger.com/profile/13685019954982805133noreply@blogger.comtag:blogger.com,1999:blog-8800219078934865763.post-15419802967544792822013-02-01T18:05:19.013-05:002013-02-01T18:05:19.013-05:00You do compare games to other games - and make ref...You do compare games to other games - and make references that I know nothing about. That gets in the way of my interest in this blog.Anonymoushttps://www.blogger.com/profile/01171052410693402764noreply@blogger.comtag:blogger.com,1999:blog-8800219078934865763.post-65629863473113636902013-02-01T15:56:28.974-05:002013-02-01T15:56:28.974-05:00Also you seem to be saying something about challen...Also you seem to be saying something about challenge and complexity without saying it when you talk about barriers to entry. How do games that are challenging enough to require significant experience in the genre fit in with your conception?<br /><br />You might have talked about this in another blog but I forget.Andrew Mhttps://www.blogger.com/profile/13685019954982805133noreply@blogger.comtag:blogger.com,1999:blog-8800219078934865763.post-36516434352242224752013-02-01T15:43:04.335-05:002013-02-01T15:43:04.335-05:00Your last paragraph at first reminded me of Ninten...Your last paragraph at first reminded me of Nintendo and their "blue ocean" strategy...but I find this interesting because while both you and Nintendo share the view that games can be for people that are "non gamers" you're argument seems to be that this is because they can be, loosely, about higher ideas like film or lit, which I'm assuming wasn't what Nintendo was thinking when they put out Wii fit.Andrew Mhttps://www.blogger.com/profile/13685019954982805133noreply@blogger.com