Hm beating Vectorman really just came down to getting a 5x1Up. That was enough to ride the wave to a few 2Ups and 3Ups and ultimately the end credits, even though I'd never seen the final four stages. I guess it was neat how the penultimate stage was set in the first stage of Pulseman, in the context that I was debating which to beat first. Now Pulseman will feel like a fun spinoff! Which incidentally has the same problem of a too-close camera.
Question I'm surprised I don't hear more often: how come V-man is yellow during cutscenes and green during gameplay? Paint shortages? Where's Super Mario Color Splash when you need him?
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