Tuesday, March 19, 2013

Right is Right: In defense of the Sacred institution of right-only scrolling

at 3:57 PM
In recent years, the long-standing tradition of right-scrolling has come under attack from all sides, challenging its relevance and historical justification, and suggesting that the definition of side-scrolling should be expanded to a more egalitarian, direction-neutral practice.

The forces behind leftward scrolling have gained power in contemporary culture and are now, pardon the strong language, trying to shove it down our throats. For those of you blissfully unaware, left-scrolling refers to a 2D setting in which the primary direction of horizontal navigation is left. You may be familiar with such delinquency from Bit.Trip Flux or Super Mario Bros. 3 (Stage 5-3). I don't know what kind of weirdo is into this sort of thing, but it isn't normal, bread-loving Americans such as myself. I would be caught dead (?) before I would be caught engaging in this kind of anti-natural behavior. 
The work of Satin
If we allow left-scrolling, what will be next? Diagonal scrolling? Scrolling into the screen? Before you know it, every side-scroller cult is going to demand their 'right' to acknowledgement. Proponents claim that left-scrolling is the business of left-scrollers alone - that they should be allowed to do what they want, because it has no effect on right-scrollers not involved. My reply to this is: what kind of impression are we leaving for our children? Do we want to raise them in a world where they're bombarded with images of scrolling in every direction? Where they're assured that it's perfectly "normal" to scroll left, or even worse: that they're the weird ones for wanting games that scroll right?

Some have suggested that we permit left-scrolling, but slightly alter the name, that perhaps it doesn't have to be called scrolling at all - left-inclined games can be afforded the same civil rights (!) as right-scrollers, while being shuffled into a different category. This, however, fails to address the underlying issue, that perfectly solid, well-designed levels are being corrupted by the (probably Jew-backed) media proliferation of the unnatural practice of going left. Think of what Yoshi's Island could have been, had it not been so thoroughly perverted by left-scrolling advocates. If we legitimize this practice by legally observing left-scrolling in any form, by any label, we're taking yet another leap toward the cultural downfall of this once-grape nation. Kirby's Adventure, Mega Man 2, Sonic the Hedgehog - these games are tainted and devalued every time we stand idly by while games like Zelda II and Ninja Gaiden 3 include left-scrolling levels.
God defined side-scrolling as movement starting at the left side of an environment, towards the right side. From the dawn of history, every culture has observed this same basic definition. The founding fathers specifically wrote in their diaries that only upstanding games like Mega Man were intended by the Constitution.

I get that a bunch of you out there are degenerates. I get that the world needs a broom closet somewhere to shove you guys, and I get that most of the time, that broom closet is the Internet. But just because you now have a forum where you can pretend someone cares about your thoughts and your weird proclivities (they don't), doesn't mean you have to spew that shit all over my games.

It all seriousness though, I can't stand left-scrolling levels. They give me goddamned brain cancer.

2 comments:

  1. Does it not make more sense for Japanese games to be left scrolling? They read from right to left, and therefore probably process things that way, or so the one time I read a manga makes me think. I mean that would ruin Mario for americans, but then a lot of Japanese would not have brain cancer (which they claim was a result of us dropping nukes on them).

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    1. ^people like you are the reason god doesn't talk to us anymore

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