a funnyman's game (mettaur joke)
sprites so big it's painful (one enemy on screen at a time)
gimmicks are old as hell (air man, ice man)
lots of colorful characters (bass, auto, etc)
the shop which is the stupidest thing ever
really fucking dumb bosses (cloud man, junk man (dust man ripofff), an ice guy, burt's man, fucking racecar man, slash beast?)
weapon sequence isn't clear but that's nothing new
For the first time ever in a Mega Man game, fight Snidely Whiplash! |
both games only do four bosses at a time
elevator sequence in junk man
intro and middle stages
environmental power puzzle - using electricity in junkman
junk man's stage didn't have much going on, no gimmick. it's junk
get stuck in the junk in the boss room
those invincible spinny back and forth enemies that are in every game come up too often
fucking polar bears
you have to find rush powers like in an X game
junk beats ice... of course!
very weak gimmicks, just kind of an amalgam of other similarly themed ones
the ice cracker fires ice bullets, right?
yes, and the bullets will split when they hit the ground.
bomb puzzles in burst man... again, after mm5 and 6. 8 has the bombs that walk around and those are neat
burst man chemistry - who would ever use beakers that big? someone with a shrink ray.
ground-sticking spinny things you stop by shooting are in every level so far (maybe) and seem to be invincible to most powers
when metools shoot, it makes the sound that wonderboy 3 makes when you swing your sword
got sent back to the beginning of burst man a lot
mega man is at the very top of the screen during the rising portion of burst man
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And right there after about five stages is I think where we stopped, or stopped taking notes. That game! I feel confident I won't return to this because I feel confident that there is very little chance I will play Mega Man 7 ever again. Got I hate that game.
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