Who doesn't enjoy the carnival? No one,
that's who. That's why video game musicians have striven for years to
distill the essence of carnival music. Instruments take on a silly
quality as they bounce up and down both in pitch and rhythm. Carnival
music commonly follows marching tropes at a high tempo, but don't
expect me to get around to that part of it.
Assault Suit Leynos - Main Theme
The main theme of Assault Suit Leynos
is certainly bouncy enough for a carnival; skip to 0:07 to hear a
high-pitched glittering instrument that leaps up and down for the
next 13 seconds. It may not seem like a long time when you read it,
but that's 13 seconds where the music is muffled under some kind of
futuristic siren.
I always have a little trouble naming
instruments in FM tunes, and I'm not sure I can conclusively put a
label on the lead instrument here. By my reckoning, its timbre sounds closest to an
accordion, but it's way too fast for that.
In conclusion, between the bouncing
siren and the speedy accordion, this tune takes on the appearance of
the insane kind of performance you might see at a carnival gone
wrong.
Blue's Journey - Starge Space
The cowbells here (introduced immediately) serve the same role as the siren in the previous song, but they're mixed in at a natural volume. In fact, the entire thing is soothing to hear after Leynos. Starting at 0:28, warm, fading tones take the limelight with slower, more restful passages.
But that's dashed at 1:00, where horns
come in to introduce a series of musical exclamation marks for 24
seconds. While hardly abrasive, it's a surprise after the first bit, and luckily, it's befitting of a carnival's
brand of showmanship. I also enjoy the laser shots that come in at
1:32.
Sonic 3D Blast (Genesis) - Spring Stadium
Well, I guess it's only responsible to
include a song that's genuinely from a carnival level. When you think
about it, Sonic's image is all about being a carnival ride, complete
with loop-de-loops and such. I guess it's pretty convenient that
Robotnik is all about building theme parks, then, and Sonic Colors is
solely about trashing theme parks in progress. Eggman is really the
one that maintains Sonic's image; it's just that Sonic gets to be the
car that rides the roller coaster.
While I don't think I need to go over
the carnival image of this tune, I do want to mention that Sonic 3D
Blast remains one of my favorite Genesis soundtracks. Its production
quality is a serious downgrade from Sonic 3 & Knuckles;
technically speaking, it sounds like it could've been put out in
1989. However, Jun Senoue's melodies are always great here, and each
theme gets plenty of variations. Careful attention is paid to each
layer of the song, too, with backing melodies, basslines, and
percussion that each remain interesting in their own right but work
fantastic together. And be sure to throw in an act 2 variation on each tune with
more thoughts on the same thematic ideas.
Honorable mention goes to Sonic
3D Blast's unused boss theme, which has the bouncy showmanny
spirit present in all beloved carnival tunes. There's also the
carnival theme from Bubsy, which handled the concept with too
little imagination to warrant a writeup.
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