Monday, July 8, 2013

Dragon Quest IX on failing to set an appropriate tone

at 4:13 PM

Dragon Quest IX must have the worst title screen music of any RPG I've ever played. Almost of any game I've ever played, except that Cotton 100% just had "Ode to Joy". I mean, come the fuck on. This sounds like a song that would play during a tutorial for a cooking minigame in Harvest Moon, not over the start screen of the biggest entry of the most popular Japanese RPG series of all time. It doesn't get me excited or in an epic mood; rather it starts me off annoyed and slightly embarrassed. Compare that to Skies of Arcadia, Phantasy Star IV, or Xenoblade Chronicles, where almost every single time I boot up the game I sit at the title screen for at least a minute to listen to the music, both to indulge and to get in the heightened state of mind best to engage in the adventure. I only complain because this is fucking Dragon Quest. How can they fail to get even the very first piece even remotely correct? What does that say about where the developers' heads are at? Is their opinion honestly "who gives a shit about the title theme", or is "shallow farce" the tone they were hoping to effect? Whether the game is intended as silly fun or not, I still don't want to believe either answer. Just because Super Mario RPG and Earthbound are silly fun doesn't mean that they trivialize themselves.

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