1. I haven’t touched my 3ds or really any videogame in like
2 months, maybe longer, since I replayed Castlevania: Dawn of Sorrow for the
millionth time instead of studying for finals.
Holy crap that game is good.
Why can’t every game just be that game?
Because. |
Anyway I thought if I actually wanted to write another blog
post that no one will read I should play something.
2. I considered the fact that I have never really enjoyed
Zelda games, save Link to the Past.
3. It was 6 bucks, or something really cheap like that. No, correction, it was like 5.99, and you can
only put whole dollar amounts of money on your eshop account or whatever, and
so now I have 14.01. No thinking this
through like the economics major I am, and knowing nothing about economics, I
would conceivably have to buy 100 goddamn games all priced at XX.99 to somehow
spend ALL my money. Go fuck yourself Nintendo,
just let me pay the amount the game costs you money-grubbing jap assholes.
I will take all of it. All the monies. |
Andrew’s live blog of Link’s Awakening Part 1: Let’s See How
Long It Takes for Me to Get Bored with This Game
Beginning stuff is happening. Not having a sword for the first 5 minutes of
a Zelda game is, I would bet, a classic Japanese
character-building measure.
So far the best part has been when you sprinkle shroom
powder on this weird-ass raccoon in the forest, he spins around for like five
minutes, and then turns into Mario.
There’s like a whole bunch of Mario things in this game, I don’t really
get it.
After that whole…ordeal…the omniscient owl comes back and
again tells you EXACTLY what to do, because obviously I’m too stupid to figure
out that it’s the path I couldn’t get through before. No seriously I am that stupid so I’m appreciating
what this owl is doing. I also don’t get
what the fuck a wind-fish is but I drew what I hope it’s going to be in paint:
Now I’m beating some sort of dungeon. My only comment is that I spent like 30
goddamn minutes wandering back and forth because I thought the way I had to go
was blocked. I’m all like “oh ok its
Zelda, I have to hit a switch somewhere else.”
So after fucktarding around the place for what felt like forever I
gamefaq’d it and I had to push a block near the door to release it…how THE HELL
was I supposed to know that was a game mechanic?
OK now there are goombas and its side scrolling and I’m
thinking this Nintendo is trying to mind-fuck me and this is just slowly but
surely morphing into Mario Land. OH GOD
I WAS RIGHT I just got a leaf that allows me to jump there’s no way this is
still going to be a Zelda game in like 5 minutes.
Welp both those bosses were easy and I got a Cello. Uhhhh first impressions: like every other Zelda. Fun enough but it’s very likely I’ll get
bored after the first 3 dungeons. The
issue I think I have is that these games are like RPGs except minus the thing
that makes RPGs fun: customizing and improving your character in your OWN
way. I know my Link (or Andrw since only
5 characters are allowed) is improving just as the game wants him to.
So, I’m taking all bets for if I have the patience or not to
vlog the next time I play.
Pretty drunk right now posting this...luckily I wrote it earlier in the day or else it'd be unreadable.
ReplyDelete10:1 odds that the game inspires you to learn the cello in real life and you stop playing this game so that you can futilely overthrow Yo Yo Ma.
ReplyDelete